Meta Is Lying to You
in New Quest VR AdFIFY
Quick question, does Meta ever not lie about their products?
Sure, a lot of times they’re just letting other people lie through their products.
Lets just pretend they are being honest. Why would you want to strap bulky goggles on your head to watch a YouTube video instead of just opening it on a laptop? I can’t imagine a consumer test group watching this and being like “yeah, I didn’t know I needed this, but man do I need this!” who the hell vets this garbage?
I do this with my xreal glasses sometimes when washing dishes or whatever. Connected to phone in my pocket with a desktop mode, set a black wallpaper, and drag the video into a corner.
It’s nice for situations like that, where you’re doing something with your hands and can’t reasonably place a screen in a way where you wouldn’t have to constantly strain your neck to look at it.
who the hell vets this garbage?
Zuckerberg
The ads also show users interacting with their physical and virtual environments smoothly, without difficulty seeing around them or spatial positioning glitches, which does not at all describe the current state of Meta OS. I’ve been a Oculus/Meta user for 10 years and the UI is definitely not an Apple experience. (p.s. I hate Apple and love Quest 3)
Wearing a Quest while working on a car sounds like a great way to lose a finger, or destroy the part I’m trying to install/repair. I can feel the frustration bubbling up when I imagine trying to assemble furniture while wearing a headset clamped to my face with a super tight headstrap. Man I’m so pissed now.
Context:
Meta has published a new advertisement for the Quest 3 headset, showing a person in a car garage multitasking with multiple windows. The person is watching a YouTube video in one window and talking in a WhatsApp conversation in another window. There are a few other windows floating around the garage room.
Here’s the problem: you can’t do that on a Quest headset. The current software is limited to three simultaneous applications, and they are displayed in one shared side-by-side view. You can adjust the size and positioning of each window, but they are locked together in the same view.