What the hell are they even spending all this money on when they don’t have much to show for it?

  • flamingo_pinyata@sopuli.xyz
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    3 months ago

    Just how? What are they all doing there? According to the wiki Reality Labs have 17,000 employees. They didn’t create anything that a company of 1,000 couldn’t.

    • dinckel@lemmy.world
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      3 months ago

      It’s a typical silicon valley situation. Half of those people are likely doing next to no work, and the management doesn’t even know who they are

      • baldingpudenda@lemmy.world
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        3 months ago

        Nonsense, management has setup meetings throughout the day so that the people that are actually working only get about an hour’s worth of actual work done

    • Timii@biglemmowski.win
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      3 months ago

      Yeah, something doesn’t add up. Even if all 17000 employees were paid $400k/year (I’d be shocked if this were the case) that would be ~1/3 this amount. I smell BS.

        • MajorHavoc@programming.dev
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          3 months ago

          When the math doesn’t add up… I figure there’s money launderers in play.

          But I won’t look for them too hard, as I have only risk and no reward from being the one to find them.

  • Churbleyimyam@lemm.ee
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    3 months ago

    Number go up until number go down.

    It’s just investment bankers conning investment bankers out of other people’s money.

    Its ok though - just make sure none of these people are playing with your pension or savings.

    • MudMan@fedia.io
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      3 months ago

      For context, Meta reported 40 billion in revenue during that period, with 24Bn in expenses and made 13bn for the period. All those numbers are up from the same period last year.

      So I’m gonna go with “probably, yeah”.

    • stormesp@lemm.ee
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      3 months ago

      i mean, the main concern for most shareholders is the stock price, and meta stock price in the last 6 months has gone up 20% and 47% on the last year, im pretty sure most of them are happy as long as the bubble keeps going up

      • credo@lemmy.world
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        3 months ago

        I mean, that’s kinda circular isn’t it? Them being happy, being why the stock goes up.

        • stormesp@lemm.ee
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          3 months ago

          Thats debatable, he asked if shareholders were happy with meta burning billions, if the shareholders werent happy they would be looking for an out and making the stock price go down, them being fine with it makes it so buying stock becomes more expensive as people is holding and the value goes up.

  • Nobody@lemmy.world
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    3 months ago

    Could it be that people don’t want to pay money to strap advertising machines on their faces? Has the robotic Augustus Caesar LARPer lost touch with the common people?

    No, it is the plebeians that are wrong.

    • APassenger@lemmy.world
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      3 months ago

      He’s taking the territory early.

      Others will be less willing to develop if they must compete with a loss-tolerant Meta with years (and billions of dollars) already invested.

      I want VR and much of what he’s got people working on. I just don’t want it from them. Or Google. Or most tech bigs.

      • Tarquinn2049@lemmy.world
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        3 months ago

        I want VR from someone better too. But still gonna use the Quest 3 for now. It’s pretty awesome. I don’t know how long I would have to wait for something worth using to come from someone else. But it’s longer than I would want to. Been in VR for 10 years now, and it’s still awesome.

    • JustARaccoon@lemmy.world
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      3 months ago

      They might, if they actually introduced anything new, the meta vr UX outside of introducing hand gesture recognition has been the same since quest 1, while apple actually innovated in the medium. Meta bought all of these companies and is doing nothing with them, then they’re wondering why it’s not increasing in output. Half life alyx is still the last great vr experience that doesn’t feel like just a tech demo, and it’s been yearssss

  • shininghero@pawb.social
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    3 months ago

    Facebook spends billions on a fake walled garden “metaverse”, and has nothing to show for it.
    Meanwhile, Frooxius and his team developed Resonite (and its predecessor Neos), and both of them are far closer to being actual metaverse implementations, simply due to them being able to speak HTTP/Websocket/OSC to external user applications.

  • count_dongulus@lemmy.world
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    3 months ago

    Well, about half of that is probably salary. There are apparently 17,000 Reality Labs employees. If you assume the average salary is 100K or more, which is reasonable for tech jobs in high COL areas, you’re already looking at a couple billion after benefits that the company has to spend on headcount. The other spend is probably third-party contracts, hardware, etc.

    • dan@upvote.au
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      3 months ago

      Total compensation (salary + stock) for software developers at big tech companies in the USA starts around $200k and goes up from there. With 5+ years experience, it’s not uncommon to have $500k+ total comp. You can check https://levels.fyi/ for data. E3 is the starting level at Meta, and 5 years experience would be around E5 or E6.

      Plus you need to include all the other benefits like 401k (retirement fund), health insurance, etc.

      • count_dongulus@lemmy.world
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        3 months ago

        I don’t know if that headcount I listed includes contract employees. They typically get compensated far less, and anecdotally I’ve been told by a former Meta friend that there are more contracted developers than salaried there. And what’s the ratio of software developers compared to other personnel? HR, QA, marketing, sales, etc? Employees in other countries? I figured a more conservative estimate was reasonable for cost overall.

    • wewbull@feddit.uk
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      3 months ago

      17,000 employees is ridiculous in itself. It’s at least an order of magnitude too high.