The Xbox literally runs a custom build of Windows, that runs in a Virtual Machine, on top of another custom Windows based hypervisor. Then games are run in a separate VM.
All they’d have to do is port the hypervisor to different hardware, then the rest would run on top just fine.
The Xbox literally runs a custom build of Windows, that runs in a Virtual Machine, on top of another custom Windows based hypervisor. Then games are run in a separate VM.
All they’d have to do is port the hypervisor to different hardware, then the rest would run on top just fine.
Really, games run that far away from metal? Amazing, I didn’t have a clue.
Welcome to modern DRM.
Iirc it’s fairly lightweight without much overhead. It’s not as heavy as running VM your PC.
Do you have a source for this? Every time I’ve gone looking for details about the Xbox I’ve not found anything comprehensive.
It’s spelled out in https://en.wikipedia.org/wiki/Xbox_system_software#Xbox_System_Software_(2013–present) and you can even ask Microsoft Copilot for details and it happily tells you.
That sounds like driving a car by attaching the steering system and wheels to the steering wheel and pedals of another car.
Sounds like an episode of Top Gear