• Virkkunen@fedia.io
    link
    fedilink
    arrow-up
    0
    ·
    20 days ago

    The problem with Xbox is that Microsoft requires parity with both consoles, so the more powerful X constantly gets gimped because the S can’t handle something. With the PS5 and Pro this probably wouldn’t be the case since games aren’t gutted because of a less powerful model requiring parity, so they can just add some higher graphical fidelity to the Pro

    • Synapse@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      20 days ago

      It’s it the same problem tho? Xbox S/X can also target different graphics (resolution, frame rate, quality) but feature parity is required.

      Would anyone be ok with, for example, split screen multiplayer mode available only on PS5 Pro, but not on PS5 nor PS5 slim?