Nintendo is going to continue to eat everybody’s lunch with decisions like this one
Like it or not the majority of game purchases are digital these days. It’s a sad development for sure. I buy all my console games as physical discs myself.
I think Sony never wanted a physical media PS5 console. The design made it seem like an after thought. Like a growth on the side of sleek lines.
they weren’t completely wrong now. on thier own financials, its mentioned that only 30% of game sales are physical. physical buyers are now the minority.
I’m one of those people. I just can’t be arsed to get up off the couch and put a game in. After work and kids I’m beat and just want to pick something and start playing.
basically market has always shown convenience often trumps ownership, music streaming, video streaming, games now. ownership is the vocal minority
I’ve also just learned over the years that I just don’t go back to stuff all that much. If I finish a game, that’s it I’m done. If I really want to go back in 20 years there’s probably a PC port since there are very few console exclusives or just emulation.
I still jerk off manually.
This is yet another nail in the coffin of physical media. Or, in other words games you actually own instead of long term lease.
More anti-consumer stuff from corporate bigwigs
It’s not like physical media makes any difference anyway these days.
Actual disk often gets just a glorified installer, and even if it includes the entire game you’re likely to have to activate it online anyway.
The “own your games” ship has sailed long ago, unless you only buy no-DRM and your own backups.
Is it possible for modern games to fit on a disk?
I think it would be an interesting change if brand new games had a hard limit on file size so they can fit on and play from an actual disk.
Absolutely. It just depends a lot on the game of course. A blueray disk can contain over 100 GB. But a game could be split over several disks too. It was rather common to do that with CDs on the original PlayStation.
A lot of Xbox 360 games came on multiple discs
They still have to install.
Disks are too slow.
If they use a good, 12X bluray drive, it will be quicker to install from a disk than to download it unless you’re lucky enough to have a good fiber internet connection. Even then, the servers you download from will often be overloaded and slow on release day.
That’s not my point. Most games do install fine from the disk.
He’s talking about playing from the disk, too, and that’s a problem.
The issue isn’t the game engine, it’s the texture files.
If you don’t care what it looks like, you cut 80-90% or more from any modern game subbing low quality textures.
unless you only buy no-DRM and your own backups
or you straight up pirate it.
There’s not a lot of brave souls doing this as a passionate hobby any longer. Now it’s for the clout, to inject malware, or to receive monetary donations. Or all three!
I hope I am wrong, and we can get back to the passionate hobby, but it’s looking kinda grim from my point of view.
its always been for the clout in the scene. but ive been pirating shit for a couple of decades now, no malware so far.
If you have been doing it for a decade, then surely you’ve noticed the drop in active crackers…?
you can still pirate games without getting malware, even if a little late.
Yeah. Piracy is alive-and-well. You can even acquire and play PS5 games right now if you wanted to.
Maybe but look what happened to Stellar Blade
For $700 they could at least throw in a 4k Blu-ray player.
Then again, I ponied up extra for the disc version of the original ps5 for that exact reason, only to find out the media player software is a giant piece of garbage that was clearly given no effort. So I can’t say I’m too surprised.
Sony doesn’t put much effort into most things.
It does if you rent
I’ve been using gamefly for a while, I can’t rent digital only games
The difference is the price of buying discs vs. buying from a digital store that has no competitors.
I’ve bought almost exclusively second-hand discs for my PS5, because they’re like half the price for the exact same content.
Sadly it’ll probably be just a matter of time before those will be phased out as well, one way or another.
Steam keys can be found dramatically cheaper than all of that.
They can, difference is a vast majority of people don’t want to buy/build a PC, or deal with a PC setup in general, they just want to press one button to make it work and sit on the couch. So the easy option for them is buying a console, it’s plug and play, while a PC requires quite some setup.
So we need Steam Box. Steam Deck just works 99% of the time. I can only complain about the desktop mode being buggy and non-steam games being a pain in the ass to install.
Then we return to the topic of not owning your games with Steam. Try installing non Steam games via the Heroic launcher and use Bazzite OS instead
Try getting non-playstation games on your Playstation. What about games from older Playstation? Can’t get most of those on there. And let’s not pretend you “own” Playstation games anymore when so many require online and patches anyways.
Steam is more value for money and improved services and support. I used to be a die hard Playstation fan but it got old being treated like shit.
I remember thinking it was bs when half life 2 required a steam account and now everyone loves it.
For better or worse, the landscape has shifted since then. I can’t imagine people love Steam for being Steam, but rather for being the most consumer-friendly platform on PC.
Refunds? No questions asked if it’s within 2 weeks and 2 hours of playtime.
User reviews and ratings? Yes, and even comments on those reviews.
Community content? Steam discussions, guides, art, etc. Even mods with the workshop.
Bribes development studios for exclusivity deals? Nope! Devs can release games wherever the fuck they want.
Platform support? PC. Not just Windows, but going out of their way to make Linux a first class citizen. They even support Crapple despite its miniscule market share among PC gamers.
You’re right. But, all this good stuff is to obfuscate the central fact that you don’t own the property you bought. Sure, Valve has claimed that should they go away, as their last act, they’ll provide the ability for users to own their purchases, but who actually believes them?
I’m glad some companies are going full media and the younger Gen is buying physical media. It’s creating a counter culture that smart companies are using to their advantage.
unless you only buy no-DRM and your own backups
Going to have to plug GOG here as these are both things they offer. I try to buy games there instead of Steam, purely for this reason.
Going to have to plug GOG here as these are both things they offer.
Note that this is a major selling point for GOG and available on most of their library, but unlike their early days, not everything is DRM-free.
Piracy is the only way, clearly capitalism doesn’t give and inch.
Nor a funk
This in my opinion is one of the valid use cases of a blockchain/NFTs: they provide provable ownership of digital goods. This means that if implemented, in the future we could actually own games music movies ebooks etc. The only remaining step would be a decentralized torrent-like system that allows the users to download the licensed content that they own via their nft.
If you can’t modify it, sell it or know what the game software is even doing then calling that “ownership” would be rather lacking. I mean in terms of traditional ownership, not the modern definition: “page 69 of the EULA defines “purchasing” (the software) as a limited, non-transferable lease which can stop working at any time due to dependency on a proprietary server code we will never share I fucked your mom”.
You could sell the NFT and lose access to the game just like a disc
You wouldn’t be able to modify it as the nft would just allow you to download the game.
Edit: But allowing people to freely resale their digital copies would be a big win for people. No gatekeepers just like with discs
One big “advantage” (for the companies) of NFTs is that the emitter can take a commission or fee every time the NFT is sold. This can kind of alleviate their fears of people buying from each other instead of buying a new copy. I think that’s a fair middle ground for owning a fully digital copy, between physical copy that companies don’t want and digital copy that consumers don’t want.
How can they force that and not also force a fee to move it to a different wallet you own?
People change wallets all the time and putting a fee on that would be inexcusable
Without knowing why people change their wallets, it’s hard to nail down a solution. But, perhaps a smart contract wallet whose access is controlled by an underlying wallet that can be swapped out may help. In any case, all transfers or smart contract execution attracts a fee. Even sending money between wallets.
As long as the network exists
If it’s a networked game, but there’s no reason a offline game shouldn’t work other than incompetence.
Also since the NFT is the DRM the game could be available for download outside of the publishers purview, such as a public torrent site.
But if the game has to call home every time it starts and there is no server your game won’t work. StarCraft can be played offline, as it was created, but you need to connect to play because Blizzard.
How would an NFT help in any way? We’re not lacking the means to prove you bought the game. We’re lacking companies willing to sell you games and laws that prevent companies from saying “buy” when they mean “rent”. If we got to a place where torrenting software you’ve bought in the past is legal, we don’t need NFTs to accomplish it…
How would that support “First Sale Doctrine”?
I mean, I can actually own a bunch of stuff as long as it doesn’t have some sort of proprietary DRM bullshit attached to it.
The problem isn’t that there’s no way to obtain media in a non-bullshit way. The problem is that distributors don’t want to provide media in a non-bullshit way.
Sure, you can still own digital media, but you can’t sell or trade it like you can with a physical copy.
Meh. If life weren’t so focused on material gains and losses, I wouldn’t need to.
It would also mean potential losses for the distributors, as people are (supposedly) less likely to buy directly for them.
So, again, the problem isn’t the media, it’s the distributors.
Thing is, that’s not how it works on PlayStation. On PS5 you can download and play games without ever connecting to wifi. The whole glorified installer is mostly an Xbox thing ever since the XB1. I’d know since I own both and usually get discs to play my games.
Or, in other words games you actually own
Newer games rarely have the entire game on the disc. Usually there’s mandatory patches that must be downloaded to play it. I’ve seen games where there’s only a few hundred MB on the disc while the whole game is maybe 15 or 20 GB.
This means you don’t really own the game, since if Sony take down the downloads for the game, you won’t actually be able to play it any more.
Essentially your choice is between a physical license key (the disc) plus a download of the game, or a digital license key plus a download of the game.
And now, the physical licence path is even less accessible. The thing with the physical licence key is it’s transferrable even if the actual data is stored elsewhere. It’s a thin veneer, I mean, Sony could gate access to this data to the first account/machine that activated it. So even this advantage is taken away.
Some enterprise software used to (or maybe still do) use USB dongles for licensing… I’m honestly wondering if games are going to move that way too. Given the fact that practically every game needs a launch day patch, why even have a DVD/Blu-Ray if instead you could just have smaller, more reliable USB dongles? I suspect that in the next generation or two of game consoles, we’ll no longer see disc’s at all.
IDK. Between the price tag and lack of the disc drive IDK how many people are gonna buy this thing. It’s probably just for people who HAVE to have the highest graphics, to keep them from getting a gaming PC until the PS6 is ready for them.
I’m not sure. If that is their strategy they’re dancing on a razor. I mean, the market is pretty slim. Basically, you can get a pretty sweet gaming PC for the price they’re offering. And if you project the amount of games you’ll get and estimate the price differential with prices of the same games on a PC you might be able to uprate the specs a few times. I would say that a PS5 with a reasonable amount of games is probably worth a similar amount to a $1k PC.
Death by a thousand cuts
At $700 you could build a pretty decent PC that would last a lot longer, and build a steam library that you’ll have 20 years from now. I’ve had the same monitor, keyboard and mouse for an easy 10; controllers don’t last that long. They’re reaching a point where there’s less and less of an actual argument for owning one.
build a steam library that you’ll have 20 years from now
How do you know that Steam will be around in 20 years?
Use GOG instead, since the DRM-free game installers will outlive Steam :)
How many people actually download and store those installers though? I think GOG is awesome too but practically if you exclusively shop there you have the same problem unless you have a massive NAS on hand
I’ve still got my original installers and CD keys for Unreal Tournament 99 GOTY, Need for Speed Underground, Trackmania United, and a bunch of others, and even some DOS games, so there’s at least some of us that keep the installers. I have a few of them on USB hard drives I’ve collected over the last 25 years or so… I really need to move them onto my NAS. :)
I used to buy directly from the publisher though. Some of them still have working download links, for example Ubisoft/Nadeo still have a working download link for Trackmania United even though it’s nearly 20 years old now.
How do you know that Steam will be around in 20 years?
Use GOG instead, since the DRM-free game installers will outlive Steam :)
How do you know Windows will keep compatibility in 20 years? Valve money partially goes into Proton/WINE development and an evolution of that will absolutely be around in 20 years, just WINE was around 20 years ago already. CD Project doesn’t put any GOG/Cyberpunk money into breaking the Windows monopoly. (Also plenty of titles on Steam come without DRM because DRM is optional.)
My GOG games run great on wine, it just takes a bit more work to install them. Wine has better support for early windows games than windows does now.
CD Project doesn’t do anything to improve WINE, so spending money there is wasted.
How do you know Windows will keep compatibility in 20 years?
I didn’t mention Windows anywhere in my comment? GOG has Linux versions of games too, for games with Linux ports.
plenty of titles on Steam come without DRM because DRM is optional
That’s true - for the DRM-free Steam games, you can just keep a separate backup copy of the game files. They usually run fine without Steam installed.
Barely any game on GOG has a Linux port and CD Project enforces the Windows monopoly. GOG Galaxy only available for Windows, their own games only available for Windows, none of their massive resources put into improving WINE.
I was more successful running witcher 2 with the windows installer on the steam deck than with the linux one.
It’s kinda rich to plug Steam, where you also don’t own your games.
It comes pretty close to feature parity in terms of ownership. My kids can play my steam library on their own computers, I can play it on any machine I own, I don’t have to pay them any kind of rental fee, and they maintain my software for me.
Only thing I can’t do is what…sell my games to someone else? I don’t do that anyways.
I’m not betting on Steam disappearing in the next ten years. I probably wouldn’t even bet that they’ll disappear in my lifetime. But, they could, anything could happen, and then you don’t have that library anymore. Physical is the only way to truly own.
But, they could, anything could happen, and then you don’t have that library anymore. Physical is the only way to truly own.
That’s exactly my point. Steam has allowed me to OWN Half Life longer than I would have been able to with physical media. Those CDs don’t last that long. I’m not that careful.
So the balance is “own my own stuff and all the problems that come with keeping it pristine so that it continues to work, taking up space in my house” - or the infinitesimally small chance that STEAM goes belly up. Steam has allowed me to own my games for a lot longer than I could have kept them myself. So the argument of “oh they could go away!” doesn’t really hold any water for me. Especially for games with an online component (which is all of them now) – What’s the use of physical media when the game requires some servers that vanished long ago anyways?
That’s a strange point, imho. We disagree on what own means. You being bad with your physical media doesn’t mean you didn’t more truthfully own it. We will have to agree to disagree, have a nice day.
Well for Steam at least the library is independent of the hardware
I’ve had the same monitor, keyboard and mouse for an easy 10;
I guess it depends on frequency of use, but I’ve never had a mouse last ten years. I wear through the switch on the mouse button in less than that, starts to act unreliably.
Replace the 3060 with an equally-priced AMD card and you’ll actually get something decent for your money. Nvidia is horrible at these “lower” price points.
I mean, if you like horrible driver stability; sure. There’s a reason NVidia has like 75% of the market share, and it’s simply because they have a better product. Drivers are more stable, everyone develops for CUDA processing, lots of games only support DLSS for frame-gen, all of the GPU accelerated AI stuff is all NVidia centered, etc.
And something that can run PS3, PS2 and PS1 games!
I’m sorely disappointed that none of that fancy AI-powered Sony upscaling can be put to use to any of those old games.
One big reason people still play on consoles to this day is because they own a physical copy of their games and can play on their consoles even offline.
Sometimes
I couldn’t play Baldur’s Gate 3, a single-player game, when my internet went out. That pissed me right off.
Yeah that’s what I meant by sometimes
Its becoming a trend where game companies are now making single player games require a internet connection just to play. I saw some games on Steam where single player games come with anti-cheat, like wtf.
Becoming a trend? This has been a regular frustration in gaming since the PS3 generation.
Could you give more details? On which platform did this happen?
Xbox series X. I couldn’t sign in to my profile, so the game wouldn’t load because I bought it electronically and it’s tied to my user. I sent them a little love letter for that.
Generally this works just fine if the console you are using is set to your “home console”. That’s what the home console toggle is for. I could see this being an issue if you have multiple consoles in your house, or you are game sharing with another profile.
I didn’t know this was a thing… I’ll look into that setting, thanks.
If you pirated it you could have played it offline though. Paying customers get a worse experience than pirates
Couch co-op is also a big thing that I want but fewer and fewer games offer it.
700 is insane. I guess I’ll wait for the PC release of Wolverine instead of playing it on the base PS5 then. Sony really shit the bed this cycle.
In the UK it works out as 913 USD.
Sounds like a lot more PC converts in the making.
They got off to a great start with the PS5, but as their lead grew over their only real direct competitor, they became a good example of the problems with monopolies all over again.
This is straight up back to PS3 launch all over again, as if they learned nothing.
Right on the tail end of a horribly mismanaged PSVR 2 launch.
We still barely have any current gen only games, and a $700 price point is insane for such a small library to actually make use of it.
Sony has been on a roll with the boneheaded products nobody wants.
799€ here, 920€ with a disc drive. That is stupidly insane for a console. We’re almost breaking the 1000€ barrier for an “upgrade”, not even the new generation.
I’d bet my money Sony is just testing the grounds to see if they can set PS6 price in a few years over the 1k barrier.
There’s little incentive to not go with a gaming PC instead, or to not just wait for the PS6 since I’m sure it will be cheaper
How are you sure? No one else seems to be…
Because Sony knows it won’t sell if it isn’t $600 or less. They’ve learned from experience.
This tbh
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Lol, e-waste
Total waste of sand.
IDK, something like this will probably be MOD. There’ll be minimal waste here.
Seriously though. Just buy a shelf and spend all of your money on anime figurines of you want to collect something that can still contribute micro plastics to the oceans.
Why can’t you just plug in a random-ass USB 4KBR-disc drive?
Or sell one that we can use to bring in games from PS1, 2, 3, 4 and 5? And state that the drive will be able to be used going forward, into the next gen and beyond.
They’ve got a rich gaming history at this point and they don’t care because they’d rather sell you an $80 digital copy that they can take away at any time and you can’t trade it in or really own it. And it’s the same with PC games as well, courtesy of Valve and then everyone else.
If the future is digital, we need laws that allow us to transfer ownership of digital content. It would have to be secure, obviously. Not just “steal somebody’s console and trade all their games in”.
I’m pretty sure that would run you about the same as the external component, so there’s no benefit to going with a third-party accessory
Yeah, looking at the prices, it’s about right for what it is.
Suppose the upshot of using a generic component is you could also attach it to a PC.
Looks like the long term goal of them is to stop selling discs altogether. I couldn’t even get BG3 on a disc when it came out, and I think Alan Wake 2 was the same (only physical copy I can see is the deluxe version with both AW1&2 on it).
I see the mythical digital savings never made it to us, to the surprise of absolutely fucking nobody. I wouldn’t mind if they actually put games on a discounted price after a year or so, but you can still see several year old games at the full original retail price.
On the idea of random drives: Many of them might not be able to read the encryption on Playstation discs. I could be wrong, but I think the way they operate involves more than just software encryption. Sony is best off making their own. Hence why pirates burn special copies.
On reading prior generations: I think they’d be capable of reading those if they wanted, but running old Playstation games is more a matter of correct CPU architecture. Most of us have played old games on the new consoles, but often there’s a bit of manual porting/emulation logic going on to get it working - so the package delivered from PSN isn’t exactly would come from an old PS2 disc.
IIRC the Xbox 360 used to do a thing where you’d put your old OG Xbox disc in, and it would download any extra code it needed to run. Most of these older games would be under a few MB of actual code.
Pretty sure the PS5 is powerful enough to run PS1 and PS2 emulated, and probably have a good crack at running PS3 games as well, although a lot of the good PS3 games got a remaster for the PS4 gen anyway.
I think the only thing stopping really us doing it now is the PS5 drive can’t actually read CDs. Plus I think they want to test each game before release and sell us them on PSPlus tiers.
Yup, the Xbox does that; but it’s at least good to acknowledge that was not an insignificant effort on their part. They had a lot of people slowly putting out compatibility packages for old Xbox games based on popularity.
I’m guessing Sony doesn’t feel like doing that when they can also provide that hardware via more expensive cloud systems.
Wow, was waiting on the pro to drop, but now I giess I’ll just pass the ps5 generstion altogether. This sucks ass.
The PS5 is good enough if you can afford one
Personally I think it’s only worth it if you have the standard ps4, if you have a PS4 Pro you’re not really getting all that much from the ps5. Graphics are a slight upgrade, still not actual 4K and the ram is nice but performance wise it’s somewhat similar, usually your biggest reason to jump from one generation to the next is exclusives and game availability, but the PS5 has been absolutely atrocious at trying to obtain games that work only for the Ps5, every big name developer out there is still making releases that work for both consoles due to the fact that there’s still so many people that are running the PS4. This is a very different outcome then when the PS2 and the PS3 was released where yes they still offered it for both consoles but two or three years after launch they had more or less left the console in the dust, and here we are almost 5 years later and they’re still making games for both platforms
Load times that don’t take ages with the internal SSD of the PS5 is a huge boon too
I haven’t really noticed much of a difference load time personally, but yeah if the game required massive load times it was shortened as well
You can buy a whole-ass computer for $700 and it won’t charge you a subscription fee just to turn it on.
I stopped buying consoles after they wanted to charge me to use the internet. That’s not how this works.
So, 24 years ago? If so, I’m right there with you in the “getting old” camp.
I think the steam deck is genuinely the only console worth buying these days.
I REALLY want Sony to release a handheld that can run PS1, PS2 and PS3 games 🥺
That’s the Steam Deck.
Wait can it run ps3 emulators?
Double wait are ps3 emulators working now? I remember pscx2 or whatever being buggy as shit.
TLDR I’m ancient in internet years
To be fair, PS2 emulation is still not that great, but I guess it’s due to sheer amount of games for that system. Last summer I decided to check the PS2 emulation after 10 year break and 2 out of 3 games I tested didn’t work properly. Granted, those are kinda niche games (Transformers (2004) and Free Running), but compatibility still needs work. Hardware requirements are decently low for the games that do work, though.
I’m gonna blow your mind by telling you there are already working PS4 and Xbox One emulators, although both only support a small number of games so far
PS3 and Xbox 360 can be emulated very well by a modern PC, the majority of games work without glitches
PS3 is the trickiest. They had that weird Cell architecture which is more difficult to emulate than simply “less-powerful x86” emulation required for more-recent consoles.
PS4 is actually easier to emulate than PS3, because former has regular x86 architecture, but latter has a very weird CELL/PowerPC architecture CPU.
I’ve had good experiences emulating PS2 on my Steam Deck. PS3 I haven’t gotten anything to run well enough that I’d call it enjoyable. Some don’t run at all
RPCS3 can run most PS3 games but Steam Deck may fall short in some of them. Recommended specs include 6 core CPU but Deck has 4.
Going by core count alone is a pretty shitty metric for CPU performance. The 4 core APU in the steam deck will outperform an 8 core bulldozer cpu by any metric
Except for power consumption and heat generation ;-) This is where Bulldozers were hot shit!
It’s also worth noting that even Sony can’t be bothered to properly emulate the PS3, which has resulted in many PS3-era games being remade into either native PC versions, or PS4/5 titles.
While it’s true that there are still some PS3-exclusive games that aren’t available in other formats, many of them are, so most people can get pretty far without needing PS3 emulation.
I only bring that up for anyone that may think they need PS3 emulation, but maybe haven’t been made aware of newer remakes or native PC ports of the games they’re actually looking for.
I wouldn’t trust Sony to not fuck that up somehow like everything they do.
They’d give it a 2 hour battery 😂
That’s the one drag for me about the PS5 contrllers, the battery life before recharging. The PS3 controller did great, but the PS5 ones have so many features built in they die to quick for my liking.
To be honest my steam Deck doesn’t go that far beyond 4h either on a single charge when I lower all the settings.
Playing witcher 2 at decent FPS only gives me 2 hours on the original steam deck
So…steamdeck lol
Vita can Run 99% of PS1 games “natively” and has a bunch of PS2 ports (some through PSP). Not PS3 though.