Xatolos@reddthat.com to Gaming@beehaw.org · 23 days agoPublishers face 20% game revenue reduction if Denuvo DRM is cracked quickly, according to new studywww.tomshardware.comexternal-linkmessage-square14fedilinkarrow-up132arrow-down10cross-posted to: piracy@lemmy.dbzer0.com
arrow-up132arrow-down1external-linkPublishers face 20% game revenue reduction if Denuvo DRM is cracked quickly, according to new studywww.tomshardware.comXatolos@reddthat.com to Gaming@beehaw.org · 23 days agomessage-square14fedilinkcross-posted to: piracy@lemmy.dbzer0.com
minus-squareVodulas [they/them]@beehaw.orglinkfedilinkarrow-up18·22 days agoInteresting. Wonder how much Denuvo costs to offset that 20%. I also wonder if there is a way to control for people that won’t buy a game with Denuvo at all.
minus-squareDdCno1@beehaw.orglinkfedilinkarrow-up2·edit-222 days agoCrytek paid €140,000 for one year and one game. Denuvo is very cheap. https://www.dsogaming.com/news/crytek-has-paid-e140000-for-using-denuvo-in-crysis-remasted-for-one-year/
minus-squareVodulas [they/them]@beehaw.orglinkfedilinkarrow-up7·22 days agoHard to tell what percentage of year one revenue that would be.
Interesting. Wonder how much Denuvo costs to offset that 20%. I also wonder if there is a way to control for people that won’t buy a game with Denuvo at all.
Crytek paid €140,000 for one year and one game. Denuvo is very cheap.
https://www.dsogaming.com/news/crytek-has-paid-e140000-for-using-denuvo-in-crysis-remasted-for-one-year/
Hard to tell what percentage of year one revenue that would be.