recent: tears of the kingdom, or as i like to call it botw 1.2, its the same thing all over again just with one or two added gimicks, the open world is dead, npcs are boring and nintendo just got away with it like that

not so recent: i cant stand persona 5, joker and his entourage are annoying teenagers, the time management is a horrible gameplay addition and the artstyle is just a visual overstimulation

with that being said,~~ plz dont kill me~~

  • 💡dim@lemmy.world
    link
    fedilink
    arrow-up
    4
    ·
    1 year ago

    There’s two, and both pretty controversial.

    1. Horizon Zero Dawn - I love open world games, I love exploring, I love grind, this is someone who has played every Assassins Creed, the Tomb Raider Series, Ghost Recon series, God of War, Ghost of Tsushima, Death Stranding, and goodness knows what else. I did about 10-12 hours of Zero Dawn and it just bored me. I think the worst thing for was the character acting, I found everyone very wooden, or just had really silly voices (like Aloy’s father or whoever he was, sounded so well spoken). I found it grating. And the landscape, maybe I needed to open up more of the world, but I just didn’t find it very interesting. Sure, Robot’s are fun, but, even they were kinda dull.

    2. The Last of Us - Just couldnt get into it. I just found it very tedious (played about 8 hours). I dont know why it just didn’t resonate with me at all. I think where AC, Tsushima etc offer escapism, TLOU being set in a regular city didnt really excite me to go out an explore. When the tv show started I thought i would give that a go hoping it would get me into playing the game, but i got bored with that about 40 minutes into episode 1 as well :(

    • dwindling7373@feddit.it
      link
      fedilink
      arrow-up
      1
      ·
      1 year ago

      I’m with you on “The Last of Us”. I found it so generic and uninspired, or rather, very much inspired by other stuff I’d already seen everywhere.

      I guess it irritated me knowing many people found it groundbreaking while that groud had been broken by many other games multiple years before that.

      I found the gameplay of get in a room, sneak around looting everything you can and get out to be as engaging as a bad flash game.