My friends and I have been exhausting our current library of games and are looking for suggestions. It tends to be pretty hard for us to all meet at the same time. Usually we prefer to do stuff that we can finish in one session on the weekends because one person might have to leave as another person joins. Don’t mind if its new or old, but id prefer it not to be $60 if its going to be a 2hr stint

Games on our current rotation:

  • Civ VI
  • Deep rock galactic
  • CS:GO
  • War thunder

Don’t really play anymore

  • Apex
  • L4D2
  • Payday 2
  • Gmod
  • Day of infamy
  • Insurgency
  • Project Zomboid
  • Foxhole
  • Risk of rain 2
  • Don’t starve together
  • Verdun
  • Killing floor
  • Minecraft
  • Terraria
  • TommySalami@lemmy.world
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    1 year ago

    I think Starship Troopers is 16 max currently, based on a few extractions that showed that number.

    Just hit early access so it’s only got the one map with day/night variation, but man I’ve been having fun with it. Good lobbies almost feel like MAG games where squads are working independently on different objectives while still coordinating as a larger group. Always fun to be locked down at ore extraction and hearing the base squad losing their shit because some Tigers show up. Also sending out a squad to exterminate a plasma bug that’s shelling your base from a distance. The game has a lot of potential, just hoping the developers can show up.

    Only thing it desperately needs right now (that I haven’t seen mentioned as a planned feature) staged reloads. Gunner class gets slaughtered during long ass reloads that have to start completely over when interrupted.

    Either way, solid start to game. Hope it turns out as well as it seems it can.

    • PenguinTD@lemmy.ca
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      1 year ago

      Thanks for correction, oh yes I agree with the reloads. When I play Bastion during the peak of later waves it feels like my anxiety builds up every time the bullet count down when not in a safe spot. Make me kinda wish that class has the ability of Tribes heavy that can disk/grenade jump away from danger. (so a trade off of stim/health for extraction option.)