Did you try Sunshine and Moonlight? A little rough around the edges but the most reliable solution that I ever used. Also has the lowest latency out of the ones I tested.
Hi to run into this problem. I have a Mac mini that I use as a bridge from my home network to my work laptop. Now, most workloads requiring horsepower, I will run in the cloud, but there are some workloads that I want to run locally. I can parsec into the Mac, but I can’t parsec into the Linux server I have. The state of media on Linux is not great, and there are understandable reasons as to why.
I use it to host a weekly remote movie night for some friends and I and it’s basically the perfect piece of drop-in software for that purpose.
It’s simple enough that non-technical people just need to click a button to connect and its protocol is low latency enough that we can all see and react to the same scene with no delay.
Literally the only thing keeping me from switching:
Act as a host in Parsec. If hosting ever becomes available for the Linux release, I’ll switch.
Did you try Sunshine and Moonlight? A little rough around the edges but the most reliable solution that I ever used. Also has the lowest latency out of the ones I tested.
https://github.com/LizardByte/Sunshine https://moonlight-stream.org/
I switched to moonlight, because it works better for my use case. But parsec worked better on a bad connection for me. Also parsec is owned by unity.
Hi to run into this problem. I have a Mac mini that I use as a bridge from my home network to my work laptop. Now, most workloads requiring horsepower, I will run in the cloud, but there are some workloads that I want to run locally. I can parsec into the Mac, but I can’t parsec into the Linux server I have. The state of media on Linux is not great, and there are understandable reasons as to why.
I use it to host a weekly remote movie night for some friends and I and it’s basically the perfect piece of drop-in software for that purpose.
It’s simple enough that non-technical people just need to click a button to connect and its protocol is low latency enough that we can all see and react to the same scene with no delay.