I recently played through universal Paperclips. It was okay, looking for more to try.
Trimps. I’m hopelessly addicted.
Damn you…
I’ve tried almost all popular incremental games. Some I might have forgotten, but most are not listed because I lost interest.
Sorry in advance for lack of links, on mobile ATM. If there is interest I can add them.
Note: Most web games work on mobile, but some require an S-Pen or so for hovering upgrade tooltips before buying.
Favorites, beaten (web):
- Matter dimensions (my all time favorite)
- Godtree incremental (quite short)
- Idle Formulas
- Succubox (too much clicking but was similar to universal paperclips)
- Smaller demo games, like summer jam games or from www.incrementaldb.com
Favorites, beaten (Android):
- Upload Simulator (nice pacing)
Still playing (web)
- Incremental Mass Rewritten (active development)
- Antimatter dimensions (inspiration for many others, mobile app missing last layer)
- Fundamental (slow cycle; upgrades -> offline -> warp offline time)
Current Android games:
- Ctrl C (repeat old chapters for multipliers)
- Grimoire
- Myriad + Myriad DE (definite edition is slower, but in development)
- Upload Simulator 2 (don’t like the pacing compared to 1st)
- SPACEPLAN (trying out. nice, apparently new, visuals)
Also occasionally playing steam versions of Increlution or Cookie Clicker, and waiting for Orb of Creation v0.6.0.
Currently 100+ days into Fundamental, it is shockingly deep despite being so simple.
https://en.wikipedia.org/wiki/Incremental_game
Huh. Today I learned. :D
Oh man, that screenshot of Progress Quest gave me instant nostalgia
Sigh.
Once more into the killing fields we go, friends.
I recently beat Antimatter Dimensions after coming back to the Reality update after a long while. There’s a lot of depth, especially in the new additions. I appreciate all the layers and addition of QoL upgrades.
Bitburner was fun as an incremental hacking sim. I haven’t played it for a while, but I find it really unique.
There’s also Orb of Creation which can be a bit grindy but also seems really fun for what it offers. I’ve been playing the demo version at https://marple.itch.io/orb-of-creation
Just want to report that I’ve been hopelessly obsessed with BitBurner since I saw you recommend it over a month ago. Thanks!
I haven’t found/heard of a good, meaty new game in a while. Recetly I’ve dug back into Leaf Blower Revolution but like a lot of incremental games it eventually devolves into having very specific strategies or goals.
I have quite enjoyed Synergism in the past, as well as Wizard and Minion Idle and NGU.
It’s not a type of game I often play, but I enjoyed Kittens game a lot. And space plan, while not super long, was also really enjoyable
+1 for Space Plan
Eh, if one of the better incrementals is only ok to you, I’m not sure if you want to try more of the genre.
I recently restarted cookie clicker. Big mistake
Been playing Melvor Idle, really great one that replicates old school runescape’s Skilling experience as an idle game. I also enjoy Impossible Dungeon quite a bit as well, top down auto dungeon crawler where you earn points to upgrade and customize a party for getting as far down a dungeon as you can and competing with other players in tournaments and dailies.
What’s the endorphin rush like for this game? OG RuneScape player, so I know getting the next tool or tree type but not sure how just having a stats screen gives the same kinda feeling?
A lot of people like Melvor so it must be doing something right :)
Melvor Idle is great. I’ve been playing it for almost two months now and like it, even though I never played Runescape.
if you are on android, the tower is pretty good. it has years of stuff to do, and it’s still getting more added to it.
I enjoyed a dark room
Stone story has been great fun.
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Idle Wizard is good on PC, a bit different and takes some getting used to.
Otherwise we have Soda Dungeon 1 & 2 for mobile, which is fantastic.
I loved the first Soda Dungeon. But I couldn’t get into the second one in the same way. I think the progression was slower. I think maybe they thought the first was too easy.