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Joined 2 years ago
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Cake day: June 25th, 2023

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  • A broad statement like “trees consume carbon dioxide” would actually be an incredible paper to publish because it means that there is 1. a lot of interesting data that could back up a statement so broad and 2. extremely applicable to a wide variety of fields. When I say “uninteresting,” I really mean a very specific type of uninteresting, like "sunlight does not affect the growth of the fungus Neurospora crassa. " It’s uninteresting because it doesn’t really tell us what affects the growth of the fungus, only that sunlight does not. If you got this result, you likely wouldn’t even feel like it’s information that’s worth making public, hence the lack of papers that have these sorts of results. But, if it weren’t published, then grad students across the globe would keep testing sunlight and keep finding the same thing again and again, wasting time and money. Hence the argument that all data should be published, regardless of how useless the results are


  • No reason, I suppose. In my opinion it seems to just be a holdover from the previous systems of publishing. The prestige of a journal is ranked based on how often it gets cited (or in other words, how influential the papers are within the journal). Publishing insignificant/uninteresting data would lower a journal’s average citation count, which would make it seem less prestigious than other journals. Hence journals are incentivized to only publish interesting data. It’s a shitty system that everyone knows is shitty but nobody has a good solution for how to fix it


  • Survivorship bias is the idea that there might be an unknown filter that’s filtering the data before you even get to see it. In the case of the plane, that’s referring to a story from WW2, where planes returning from combat were recorded for where they were shot. Famously, the recommendation was to thicken the armor on places where the planes weren’t hit, because the “unknown filter” in this case is that if the plane were shot down, then you would never be able to record where bullets hit on that plane. Hence, the most important areas of the plane are actually the places that weren’t shot in the surviving planes.

    In the case of the graph, this is a graph compiled from looking through a lot of papers and recording how significant a result is. Essentially a measure of how “interesting” the data is. Here, the unknown filter is that if a result weren’t interesting, then it wouldn’t get published. As a result, there’s a gap right in the middle of the graph, which is where the data is least interesting. In recent times, there’s been a philosophical argument that even uninteresting data should be published, so that at least it would prevent wasted time from multiple people attempting to do the same thing, each unaware that it’s already been done before. Hence the reason why people made the graph in the first place



  • I like making costumes! If anything, it’s a good way of making clothes that you would never make otherwise, and there isn’t anywhere near an expectation of quality. Making a costume yourself basically automatically ensures that people would be impressed, no matter how shitty the costume is.

    Regarding perfectionism, it’s something that I’ve had to learn throughout my various forays into arts - there’s going to be mistakes. There’s always going to be mistakes. You can’t avoid it, no matter how skilled you are. The skilled artists know how to avoid drawing attention to their mistakes, and that generally means that they just let it happen without caring about it. But also, it’s just a costume, and as mentioned above, people will be impressed regardless of how shitty it is.

    Regarding effort, it requires a lot of effort. Because you’re making unusual clothes, you need to spend a lot of time to design it and make sure it fits properly. I designed costumes this year for me and my partner, and in total that took maybe 2 months. It’s also more expensive than costumes you buy online. The raw material (cloth, thread) was maybe around 200 USD total, roughly 4-5x the cost of a regular costume you can buy online, or 2x the cost of a niche costume that you can buy online. It’s definitely not a good use of money and time, but it’s a good hobby project.

    Regardless of if you buy a costume or if you make one, here’s the trick: don’t skimp out on the wig. Most people don’t wear a wig, and the people who do tend to use cheap wigs. Cheap wigs have a plastic-y texture and are difficult to style. I get wigs from Epic Cosplay, which have a lot of different colors to choose from and tend to look fairly realistic.

    Also, wigs never come with hair already at the right length! Make sure to give the wig a haircut, it’ll look way better if you remember






  • This is a pretty nuanced problem, in my opinion. Here are my thoughts:

    1. You’re definitely judging them
    2. I don’t necessarily think it’s wrong to judge them, but it would have to be for different reasons than you state. I would judge them for being personally incompatible with the fundamental tenets of society (ie that you contribute to it and act as a good citizen)
    3. You can’t change the mind of someone who isn’t open to change. One of the things you’ll need to accept is that most people are only willing to learn from their own mistakes, and a good portion of those aren’t even willing to learn from their own mistakes consistently. You will need to wait until they regret their decisions before change can even be possible. And even then be aware that there’s a solid chance that they’ll still keep doing whatever they’ve been doing
    4. It’s good that you’re thinking about this, but on the other hand, it’s not your responsibility to ensure that your friends have good lives. Your responsibility is to yourself, and if you act as though you have responsibility over other people, you come off as nosy, pushy, bossy. Be careful that you don’t confuse advising someone with assuming responsibility over that person.








  • Your job is a job - you’re not really supposed to like it. The inherent problem about making a living is that at some point sooner or later, no matter what job you choose, you are going to have to do things that you don’t want to do. In a hobby, you can just choose not to do any of the tedious things. In a job, that’s what you’re paid to do, that’s what you have to do. Hence the advice: don’t make your hobby into a job.

    Now, I’m not saying that you should always be miserable in a job. There’s degrees to this. You can be soul-rending miserable, or just meh, or maybe even something resembling happy. If you genuinely are passionate about your job, that’s kind of a lucky catch and shouldn’t be treated as an expectation for a job.

    The way I think about it is that the money that you receive from a job is a compensation for the tedium of that job. You will need to consider this question: the money that you get paid in your current job, do you believe that to be a fair trade for the effort that you put in to that job? If the answer is yes, then I would recommend keeping your hobbies as hobbies, and using your job to pay for those passions.