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I still don’t think the tech is there. My current phone is 6 years old and there still is no reason to get a new one - I couldn’t imagine a foldable lasting that long. The ones I’ve seen in person didn’t age particulary well.
I still don’t think the tech is there. My current phone is 6 years old and there still is no reason to get a new one - I couldn’t imagine a foldable lasting that long. The ones I’ve seen in person didn’t age particulary well.
Rhydon - the first Pokemon designed by GF
Bulbasaur - Pokemon #001
Arceus - the Pokemon God and creator of everything
Mew - the ancestor of all Pokemon
Rowlet - ?
I’m currently playing that game! Just started world 5 and with only a few exceptions, I’m running Rabbid Peach, Rabbid Rosalina und Rabbid Mario. Sometimes a map calls for Luigi, but that’s it. Same as your team?
The main draw of xmonad is that you can modify pretty much everything, as the config itself is a Haskell file (the entire thing is written in Haskell). There are tonnes of modules to use, you can define your own window layouts and add whatever functions you can dream off - I haven’t seen any other window manager offer this kind of freedom (with the added joy of learning Haskell!).
As for the second point, about half a year ago, they started doing exactly this. Rewriting xmonad for Wayland. Guess I’ll sit this one out.
I just set up xmonad because I was in the mood for change. Took about a week of tinkering a bit each day and I really like it. Afterwards, I was still in the mood for configs and looked at Wayland. There isn’t much progress on Wayland xmonad, so guess that has to wait.
That’s a common problem I’ve been hearing for almost 10 now - the software support isn’t quite there yet.
To be honest, the controller is the least of my concerns. About one month into owning a switch I just got a 3rd party adapter for my DualShock and never looked back, the darn thing even supports motion control (only ever noticed this in Mario Odyssey). I’ll be doing the same for a new switch, regardless of what they do with their own controller.
It’s so strange how they didn’t care with this one. New Leaf shipped with way more content than NH ever got and even received a massive update 4 years later. Meanwhile, NH doesn’t even have a second upgrade for Nook’s Cranny.
Look mom, I’m famous!
First party? Xenoblade. All of them.
In general? Radiant Historia Perfect Chronology, SMT V, both SMT Devil Survivor games, Magical Starsign, FF Tactics Advance and oddly enough Custom Robo Arena and Chibi Robo.
I don’t care much for icons, I’ve been rocking a default one for 5 years or so. I understand why they use the current system, but every system beyond “get the game; get all icons” isn’t worth it.
Yes, they do. And while I don’t get it on here either, at least they don’t line the pockets of some shitty company. Some moderation is necessary, and I guess I should be happy about other people doing it for free here.
That honestly says way more about mods than it does about Reddit. Of course you’re not gonna pay for a task people are lining up to do for free, no matter how much they themselves make.
Well… I don’t use any apps that show ads. I’d rather not use my phone at all. And if Android adds more tracking itself it may be time to give Graphene a shot.
I wonder if this is the result of the porn ban over there.
I feel like the hype already died down quite some time ago. I know a few people who made an account, but this is the first time I heard the site mentioned this year. Same with Threads.
I feel like they have this already solved, they just don’t want to do it. Either give me the option to level down or to bank a percentage of all EXP and not just quest EXP. If they don’t want us to cheese the system to power level, just lock this EXP away until the post game.
It basically comes down to the class system and overall level scaling. I like to do a lot of side content, which meant I was always overleveled. I also like to max out all classes. Since class EXP is tied to the level difference between you and your enemy I didn’t want to waste any class EXP and never used a maxed class again. I could have fought even stronger optional enemies to max out all available classes first, but then I’d be even more overleveld. In combination this resulted in me running the most janky class combinations possible all throughout the game up until the very last boss fight. I know that’s kinda on me, but the game basically punished me for my play style since it would have been more fun to plan and use an actual party setup with enemies around my level.
The worst part is that all of this could have been solved by leveling down my party, which was an option in the Xenoblade 1 remake.
Also, while I liked the story overall, unlike the other two games the final boss was kind of a let down. 1 and 2 kind of peaked in the final stretch while 3 peaked during a certain sequence before that.
Namely the prison sequence. I’m also not the biggest fan of erasing everything that happened in 3 by the end of it. It’s kind of a “It was all a dream” resolution since we’ve gone back and other games couldn’t possibly refer to anything that happened. All people born after the merge ceased to exist and any character development was for nothing. While Future Redeemed has the best gameplay overall, it did not address any of the open questions and future stories like it would have to omit Xenoblade 3 characters since the iterations we know of don’t exist. It’s frustrating, especially since 3 was supposed to be the final conclusion for the Klaus arc but we are left with the same state as before 3.
Just to add to your last point: Personally I think 3 is the weakest of the bunch overall, although still amazing. You can probably play them in any order without any problem gameplay wise. They all have their flaws and they mostly come from systems exclusive to the entry.
Ah, achieving optimal performance by letting them run more scripts and displaying more stuff.
I fully agree with you there. The switch has time and time again proven to be more than capable. Monster Hunter Rise, Xenoblade 1-3 and Shin Megami Tensei V - just to name a few - pretty much have me satisfied. Sure, there are better looking games out there, but I don’t care beyond what these games already deliver.
I have lived through amazing graphical breakthroughs in video games, but at least for me, they stopped happening at least 10 years ago. Like, they are there for sure if I were to compare screenshots. But, once I’m emerged in the actual game play, they are lost on me.