According to the specs the dimensions are 397x208x342 mm, so 22cm wide seems ok.
According to the specs the dimensions are 397x208x342 mm, so 22cm wide seems ok.
Didn’t we reach a point where EULAs are non-enforcable? Or is that just in the EU? But regardless, Valve can just ban you and good luck doing anything about it.
Agreed, this has been my experience as well. I tried switching to full time Linux multiple times. I had already used it on my laptop for years but on my desktop I kept going back to Windows because things on Windows just worked the way I wanted and thought that for some things there weren’t any Linux alternatives.
That was until two years ago I challenged myself to only use Linux for a month. I’ve been using Linux on my desktop ever since and only use Windows now and then to play a single game that doesn’t work on Linux due to anti cheat.
Luckfox Pico Mini might be you’re looking for. It’s a Linux SBC that costs around 10 USD, in a Teensy/Raspberry Pico or even smaller formfactor.
And Bambu Studio is a fork of PrusaSlicer
I suppose xrandr can help you here: See the Arch wiki about xrandr
Which kernel do you use on Debian? IIRC support for Intel Arc was added in 6.0 or higher. I am using Proxmox (based on Debian) and I had to upgrade from 5.15 to 6.2 kernel to get hardware decoding to work. Have you checked the Jellyfin manual? It’s pretty elaborate on how to get Intel QSV working.
I’m guessing it’s the same common issue present on many Gigabyte AM4 boards. The IT8792E (and perhaps others) doesn’t work with the kernel driver. There are workarounds but they make it so that other ITxxxxE chips don’t work. I have a Gigabyte X570 Ultra and can only use ~half of the fan headers with lm_sensors. I haven’t been able to get them all working.
https://github.com/LibreHardwareMonitor/LibreHardwareMonitor/issues/251 Here’s some more info that may be useful.
Edit: or section 6.6 of the Arch wiki link you shared.
This doesn’t solve your issue but can’t you at least merge the gcode files so you only have to start the entire process once?
Care to elaborate? Sounds promising
Yeah exactly. Also annoying things like “let’s change this concept that works by adding stuff that’s in fashion but doesn’t fit the game at all”. Like Battlefield 2042, the concept of Battlefield stayed relatively the same throughout years and releases and it just worked, but they just had to include heroes this time because hero shooters were popular. It doesn’t matter that it meant there were only doppelganger heroes running around instead of an actual army of soldiers.
I believe bullshit like this is exactly what made Suicide Squad such a let down.
He states the AAA market is volatile because succes is never guaranteed. Hogwarts did well, but:
Suicide Squad: Kill the Justice League, was a disappointment for the company.
Newsflash: good games people actually want to play do well and bad games no one wants to play do bad.
How are these companies so out of touch?
Nintendo would rather want games to not be preserved so people can shell out some money to play a remaster on the next gen or 2.
How do you do this? Just fork it? I don’t know much about GitHub (and alternatives)
What I meant was, I have a Unifi router and was thinking of putting a dedicated firewall in front of it. Does that make any sense or would the firewall on the unify be just as capable? Before the Dream Machine that is my current router I was running an opnsense router with my Unifi switches behind it so I’m not super unfamiliar with it I guess.
This is really cool. I’ve been interested in running something like this. Does it make sense to have this as a dedicated firewall in front of my Unifi lan?
You can find most if not all episodes on YouTube as well. I don’t think there are any high quality versions around anyway.