Just two, one I first signed up with and decided was a mistake, and then the one I currently use. I’ll probably make a third for nsfw eventually but that’s low on the list while I’m still settling in
Just two, one I first signed up with and decided was a mistake, and then the one I currently use. I’ll probably make a third for nsfw eventually but that’s low on the list while I’m still settling in
TES Oblivion and Sonic Adventure 2. SA2 was a childhood favorite I got very good at, and the extra mission, game modes, and pet sim aspects makes it fairly re-playable without having to start a new game file. Oblivion is just whacky and fun, and if you know how to exploit mechanics you can get up to some pretty crazy stuff in a matter a minutes after starting the game. While grinding skills could be seen as… Well a grind, it’s a grind I personally enjoy. Both games let me dive straight into what I’m feeling like doing, and reward mastery (even if one of them is cheese mastery).
As an artist who grew up when those exact same arguments were happening, I’ve always found it odd people went with the “AI is bad because it’s not art” argument. Instead of focusing on something like real people losing their jobs because of it. Which is such more legitimate reasons to hate how AI art is currently being used vs “b-but all you did was type prompts! You didn’t spend years learning like a REAL artist!” as if early photography/digital art wasn’t given the exact same criticism of “The tech does everything for you”