bipmi

  • 0 Posts
  • 21 Comments
Joined 1 year ago
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Cake day: June 30th, 2023

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  • Unless you do obviously dumb things, like not doing anything at all and letting the enemies hit you, you literally could not fail at baldurs gate on default difficulty. I actually find it way too easy to succeed and far too forgiving. You could genuinely go through the whole game with your “picked random everything” character. Youll get your ass kicked a few times, but youll never get stuck anywhere. The only part thats complex is the story IMO. There are dozens of alternative endings and secret story bits and hidden interactions between characters. Almost every quest, no matter how small, has multiple endings. You could probably sink 1000 hours into BG3 without going through most of the story content.







  • Depending on your state they can also purge the voter rolls and just unregister whomever they want at their whim. Ive had family members and friends get purged and, somehow, the notice that they were purged just magically never showed up in the mail, so they would go to vote and be sent away at the polls. As a result I have to manually recheck my registration before every single election. Each state is totally and completely different in this regard, you cant take any assumption from your home state and extrapolate it to others.





  • Theoretically though, if youre already dead, would it even matter? To me, what youre describing would be the same as if, say, your grandkids or whatever descendants ended up finding a photoalbum filled with pics of you and letters you wrote to friends and family and such. There would be no outside context from you but it could still be a nice heirloom for your grandkids/great grandkids to remember you by and learn a bit about what type of person you were.







  • I dont mean to be rude but I think its something mostly between your social sphere. I played pik1/pik2/pik3 all on release, imo pikmin 2 was by far the best out of the three and pikmin 3 was the worst. The dungeons in 2 were imo a great idea but I do agree that they were poorly executed in almost every instance. Especially towards the end of the game they became a slog. I think the newer approach to dungeons should hopefully remedy this issue but we will certainly see