It’s an incredible game, a love letter to all the best aspects of the Harvest Moon series. My only real gripe is the NPC characters can feel a little stale and robotic after a while, but during a first playthrough they are all full of life.
It’s an incredible game, a love letter to all the best aspects of the Harvest Moon series. My only real gripe is the NPC characters can feel a little stale and robotic after a while, but during a first playthrough they are all full of life.
Congrats to Billy Basso and to Bigmode for the positive reviews! Always good to see a new IP, studio, and even publisher come out the gate strong.
Just leave already then, it’s fine.
That’s a very black and white way to look at the world but you do you.
Makes sense to be on that site, since a lot of Lemmy users are probably interested at least in part due to the FOSS nature of it. Maybe it doesn’t need to be phrased as a “warning” though, more just as an FYI. Seems like it could scare people away thinking it’s a data harvesting tool, but such is life.
What about this indicates AAA? Planned size of 100 employees, no projects announced yet, no mention of funding. Only thing I see is “cutting-edge” which could necessitate larger amounts of funding to develop, but that’s highly speculative and depends on the direction. I imagine after their Rocksteady experience, the people hired on from that company were looking for something different, not another “AAA” studio with shareholder oversight.
I mean, it’s just a lot of caffeine. I’m sure some people have no problem, but others will be off the walls or just sick. What’s your typical caffeine intake? If you just want a hot drink to sip on for longer, try a couple shots of espresso and top the mug off with hot water for an Americano.
Also started seeing this today while browsing on my work computer, which I believe utilizes a VPN.
It’s a new IP but all the reviews I saw, from sci-fi fans and otherwise, emphasized how unoriginal and generic the plot points were. All style and no substance, and I think moviegoers and especially fans of the genre are more than a little hungry for substance in their sci-fi.
Of course, arthouse does not automatically equal good. They’re good movies because they’re good ideas from people with a vision, and A24 gave these people funding and a platform for their vision, (seemingly) without asking them to make compromises for the sake of profit. This new strategy could take that away.
People will always find ways to make their arthouse movies. The difference is A24 made them easy to find and arguably popular.
I wouldn’t say people don’t want to watch that, just that that’s not what these shows were about. Other successful shows deal with that very topic.
Dropped from production, recast his voices.
Did you play the original? Most complaints I saw seemed to focus on that comparison. Itself in a vacuum, it sounded like it was fine.
I seem to recall Xbox making claims they wanted this console generation to be “the last” because they wanted to make frequent iterative upgrades instead. I feel like they changed to the opposite mentality now, if the lowest common denominator can’t handle it, nobody gets to play.
Exactly. They recognize that defederation is the nuclear option, but it’s the only effective tool they have at the moment.
To each their own of course, but it sounds like you basically just “beat” the game, in the same way someone beats Animal Crossing. You just stop playing eventually. I don’t see that as a negative if you enjoyed that time.