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Cake day: August 2nd, 2023

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  • Stream created and maintains a platform that gamers and developers want to use but more importantly, they’ve built up a reputation that people believe in and trust.

    Gamers and developers are so eager to use steam because in all the years they’ve been operating, they still support and expand upon family sharing, have a fantastic refund policy (for consumers), don’t employ aggressive exclusivity deals, don’t limit download speeds behind paywalls, and provide a great review and recommendation system.

    They’ve become successful due to this reputation, why should we punish them for that?



  • I imagine that the easiest way to acquire specific training data for a LLM is to download EBooks from amazon. If a university professor pirates a textbook and then uses extracts from various pages in their lecture slides, the cost of the crime would be the cost of a single textbook. In the case of a novel, GRRM should be entitled to the cost of a set of Ice & Fire if they could prove that the original training material was illegaly pirated instead of legally purchased.

    Once a copy of a book is sold, an author typically has no say in how it gets used outside of reproduction.


  • If I took 100 of the world’s best-selling novels, wrote each individual word onto a flashcard, shuffled the entire deck, then created an entirely new novel out of that, (with completely original characters, plot threads, themes, and messaged) could it be said that I produced stolen work?

    What if I specifically attempted to emulate the style of the number one author on that list? What if instead of 100 novels, I used 1,000 or 10,000? What if instead of words on flashcards, I wrote down sentences? What if it were letters instead?

    At some point, regardless of by what means the changes were derived, a transformed work must pass a threshold whereby content alone it is sufficiently different enough that it can no longer be considered derivative.