• 8 Posts
  • 26 Comments
Joined 1 year ago
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Cake day: June 7th, 2023

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  • According to the linked wiki, try to go to https://nouveau.freedesktop.org/CodeNames.html.

    Check on your laptop with dmesg | grep -i chipset the codename of your graphic card. With this you can check which driver is the best on https://wiki.archlinux.org/title/NVIDIA. There is a paragraph, explaining which driver is the best.

    If I understand it right, the nvidia package is the correct one for 1050. So you can use pacman -S nvidia with root privileges. All dependencies should be resolved automatically.

    I would recommend to reboot, in case there are changed kernel modules.

    2 things i have to note: Using Wayland is a total mess with nvidia. Specially on Arch Linux. I have screen flickering in GUI and games, the performance is so lala and tools like KeePass which needs access to the text in window titles did not work complete. On Manjaro, the flickering doesn’t exist, but the other symptoms do. Maybe im missing some packages on Arch.

    Second with Vulkan i have some tearing in games. I have not looked further in to that.

    On the other hand, games like Satisfactory or Elder Scrolls Online, have more FPS with the same settings as on Windows.

    Currently i test Arch and Manjaro in parallel on the same Laptop. But I tend to keep Manjaro and remove Arch. There are light pro’s and con’s, but overall, I’m more happy with Manjaro. But this has nothing to do with you’re issue.




  • df -h

    Manjaro:

    dev             7,8G       0  7,8G    0% /dev
    run             7,8G    1,9M  7,8G    1% /run
    /dev/sdb3        68G     50G   15G   78% /
    tmpfs           7,8G       0  7,8G    0% /dev/shm
    tmpfs           7,8G    9,0M  7,8G    1% /tmp
    /dev/sdb4       587G    272G  285G   49% /mnt/games
    /dev/sda1       296M     56M  241M   19% /boot/efi
    tmpfs           1,6G    100K  1,6G    1% /run/user/1000
    

    Arch:

    dev             7,8G       0  7,8G    0% /dev
    run             7,8G    1,7M  7,8G    1% /run
    efivarfs        128K     46K   78K   38% /sys/firmware/efi/efivars
    /dev/sdb5        69G     21G   45G   32% /
    tmpfs           7,8G       0  7,8G    0% /dev/shm
    tmpfs           7,8G    8,6M  7,8G    1% /tmp
    /dev/sdb4       587G    272G  285G   49% /mnt/games
    /dev/sda1       296M     56M  241M   19% /boot/efi
    tmpfs           1,6G    108K  1,6G    1% /run/user/1000
    /dev/sdb2       1,2T    796G  332G   71% /mnt/volume
    



  • Keep a minimum of 30GB free, for Windows update processes on the windows system partition. I don’t how much the windows installation counts in space, but add that to the 30gb free space. I would recommend to have a extra partition for the games on NTFS and move your steam, epic, ubisoft, whatever library to that partition.

    I have tried to use the same gaming partition between Linux and Windows, but failed every time. In the worst case this can alter your Windows privileges. At least I had this issue.

    Currently I’m using Windows only for 2 games: Space Engineers and Empyrion. The rest works with better performance on Linux. Satisfactory, Ark survival, Elder Scrolls Online have more FPS on Linux with the same settings. I have to use a nvidia 1050 Ti in my laptop. With a AMD GPU the situation is a lot better on Linux.

    I’m not a hardcore gamer, mostly im coding here and there. But sometimes gaming is a must have.




  • From my point of view, this is all relatively unstable and not really well thought out, far from being reliable. I have spent the last 2 weeks trying to convert my Crossbowser bookmark backend (https://codeberg.org/Offerel/SyncMarks-Webapp) into a functioning PWA. Very disappointing. Don’t ask me how many nerves I’ve lost in the process. At least you can now use the WebApp as a PWA. The share_target also works if it was installed via Chrome or Samsung Internet. It also works offline. These functions are even retained if you subsequently uninstall Chrome/Samsung Internet. The WebApp then asks which browser wants to take over the functions. This also works with Chromite or Firefox. Strange but what the heck. At least you can now share any URLs with the backend. This also works offline, even if this is more of an Edge case for bookmarks.


  • Oh there is a APK, when using Chrome or Samsung Internet (installed via Samsung Store). The store is generating and signing the APK. Only with such a signed APK OS Level functions will work. A good example is the share_target functionality. If this is enabled by the PWA and installed as APK, you can share text and links with the PWA. The same applies for PWAs on the Desktop, for example with Edge on Windows.

    If you use the same PWA with Firefox or Samsung Internet installed from Play Store, it can only add a shortcut on the home screen, without share_target functionality.

    Additionally some service worker functionality is very basic on some browsers. On one hand this is bad for functionality, but good for privacy. Assume a PWA uses a background sync service for example. This can exchange a lot data and sync it with any target in the web, without user consent. This is only a small part where service workers do not respect users privacy.

    If you look at that we come in fast steps to this insane and total crazy manifest v3 webextensions. They are completely privacy nightmare at least how Chromium designed them. The Mozilla implementation is a lot better, but incompatible to Chromium.

    Welcome to the ugly world of new web technologies.






  • Media Monkey uses SQLite as database. I have used Media monkey to, before I switched to Linux. So I extracted the last played timestamp and play count with a simple SQL select and migrated this info to strawberry, which uses also SQLite. But be aware that both stores the date in an incompatible way. It’s not that easy to spot in Media monkey database.

    You can also use a Windows program like Media Monkey or Musicbee on Linux through Wine. So you don’t have to migrate your database. Syncing will work for both with Media Monkey and Musicbee.


  • My music workflow is the following: I’m using dynamic playlists based on last played timestamp. If a song was played, it gets a new timestamp and is removed from the playlist. Now a new song comes automatically in to the playlist where the timestamp doesn’t exist or is older as x-days. That’s easy to setup on strawberry and other applications. This playlist will be synced via whatever you want to your phone. In my case a SFTP service to keep it wireless. On the phone I use the same playlist with every player you want. Additional I’m using lastfm to scrobble the played music. This keeps the last played timestamp on the phone and can be synced with strawberry. I don’t know if other applicants can do the same.

    Sounds complicated at first but after initial setup it’s a automatic process.







  • Please don’t laugh, this probably doesn’t really fall into that category, but I wanted to keep it simple: Ark - Survival Evolved, Counter Strike but also games like Space Engineers. Ark causes relatively few problems. Space Engineers, on the other hand, does. Unlike Ark, it currently runs with very few FPS and often crashes or doesn’t start at all. In general, I play more when I have time in the evening for 1 or 2 hours, comfortably on the sofa. So the laptop is more suitable.