![](https://media.kbin.social/media/5e/57/5e5700e809730a9df292426e279a85cc1dd154c72b7b7bebb86e79048520d7bb.jpg)
![](https://lemmy.world/pictrs/image/d7ec2e93-9490-46f9-a9bd-a3e52c25434c.png)
The amount of text bubbles in Pikmin 2 seemed reasonable, and could be accelerated by clicking a button. I think the over-tutorializing only started in Pikmin 3, when Nintendo started outsourcing development to Eighting.
It’s been a while so I might be misremembering this, but I think a similar thing happened to the Luigi’s Mansion series with LM2 when they started outsourcing to Next Level Games.
Ok, but how unskippable is the tutorial?