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Joined 1 year ago
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Cake day: June 10th, 2023

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  • They specifically state that they won’t use your data for commercial purposes. Until the company merges or gets bought I guess.

    Which you won’t hear about until after all the existing data has been scraped off the servers. The company, if bought, will be bought for the value of their data stores and whatever corporation purchases them will specifically want to keep the news quiet until after they’ve gotten their value out of the data store. Therefore this is a non-starter as you may as well just hand the info to Dropbox today.




  • I didn’t mind them that much, I viewed them more as a puzzle than a combat. It helped break up some of the run and gun of the rest of the game and you always knew you were getting a cool ability when you got through it.

    That said though I’ll admit the last couple EMMIs did give me a really hard time with many, many resets. But I did get through them. And once I even managed to get the perfect parry and escape after getting got by the EMMI and it was extremely hype.


  • Been putting a lot of hours recently into Warhammer 40k Rogue Trader. It’s been a while since we’ve seen a really high quality 40k game. Most of the popular (and good) Warhammer games take place in Age of Sigmar and not 40k. (Boltgun being a notable recent exception here)

    But damn, Rogue Trader really hits the nail right on the head so far. I’ve never played Dark Heresy tabletop so the ruleset takes a little getting used to for someone primarily familiar with Pathfinder rules, but once you understand the basics the rest of the game falls right into place. The lore is spot on and the adventure is fun and interesting. Highly recommend to tabletop fans and Warhammer fans each separately, and if you’re both like I am, it’s a must buy.






  • Especially because it seems like the overwhelming majority of adults have forgotten how much it sucks to be a kid. A kid or teen’s world is much smaller. Sure, their biggest problems might be next week’s science fair and what that one girl from math class thinks about them, but those are huge insurmountable problems to someone who has never had to worry about being unable to feed their family. The problems are comparatively smaller but that doesn’t mean they’re any less emotionally devastating. I remember being a teen. I remember the emotional and spiritual pain I went through trying to talk about the things I care about, or were worried about, only to be told that my problems weren’t problems and weren’t a big enough deal to matter. In the Grand Scheme? Sure, maybe they weren’t such a big deal. But at the time they mattered to me a lot.

    Most adults have forgotten what it was like to be a teenager and they dismiss them out of hand.









  • It’s pretty great in a party of players who enjoy puzzle box combat. Like you said, if you’re paying attention to who used what action and reaction, you can either expect the counterspell or bait out the reaction so you know it can’t be used when it matters. It’s just like burning off legendary resistances before you hit a boss monster with your real big-dick spells. Except this time you’re just annoying the enemy wizard with lightning bolts and thunder step until he actually uses the counterspell and you whip out your Feeblemind.

    For players who aren’t paying attention though it can be oppressive. Every DM who decides to use Counterspells has at least one situation come up where an enemy is primed to counterspell a heal. Whether he makes his move there or not is up to the particular DM, but every player who has had their heal counterspelled will remember that forever.


  • But yet if they released it Early Access to crowdsource their QA, people would have dogged all over them about “what’s with the EA bullshit, just release the full game when it’s finished”

    Personally, I’m a huge fan of Early Access, I like playing 3/4 finished games and having actual tangible input on the finishing touches. It’s made several games that I already really liked in their EA state, into masterpieces.

    But your average gamer just wants to buy a game and have it work perfectly. When it doesn’t, tantrums happen.