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Joined 1 year ago
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Cake day: June 24th, 2023

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  • Yeah fair enough, this stuff isn’t unique to Californian developers, they are just the first that come to mind.

    And does it not matter that it’s based on a historical figure?

    Yasuke existed in Japan but I think they went too far in making him a protagonist. As I understand it he was a curiosity that Nobunaga kept around, not a full fledged samurai. I think it’s also important to consider the current gaming landscape. There’s titles like Dragon age Veilguard, Concord, Dustborn, Forspoken, Fintlock and others coming out these days that put heavy focus on inclusion/diversity over quality (as evidenced by poor sales numbers). It’s hard to then look at an upcoming game set in historial Japan that somehow features a black protagonist and not think that they’re trying to push some weirdo agenda rather than tell a cool story.



  • I’m thinking of three games specifically from these studios, TLOU2 basing the whole narrative around a woman hulk, spiderman 2 with the long story segments as Mary jane and the whole debacle on Yasuke. But yeah it’s not just these three california studios that are putting out games with this stuff, they are just the first that come to mind.

    Nobody complained when Assassin’s Creed had Leonardo da Vinci hand you a tank or a glider

    Yeah fair enough, people will have different lines in the sand for this stuff. I get that this series has time travel and aliens and whatever, but I think everyone can agree that if they randomly put, for example, modern sportscars into a historical setting it would be too unbelievable and ruin immersion. A massive black samurai slaughtering asians in feudal japan (and then seeing them bow down to him in another scene) has that effect for me.

    (For the record I did look up on primary sources from japanese historians and everything points to the man being just Nobunaga’s pet curiosity. It helps that here’s all the shady stuff going on where the english and japanese versions of Thomas Lockley’s books say different things)

    Are you a racist?

    I am not. I just dislike when developers sacrifice the game’s story, quality or whatever in order to put in representation. I don’t understand why the story can’t just have a diverse cast and be done with it, right now it feels like all these studios are focusing on diversity first and foremost as a major selling point when it should be just a normal thing that doesn’t need to be highlighted




  • Your comparison to Satisfactory makes me think you’re approaching the game with a completely wrong mindset. It’s not supposed to be a chill sandbox playground with no difficulty where you rapidly conquer the planet and build cool stuff. It’s intended to be an engaging survival game with a horror aspect of diving into dark depths and hoping that whatever lurks there doesn’t notice you. It’s meant to be atmospheric, with the threat of starvation, predators and later on some story aspects pushing you to explore further and deeper for materials and tech.

    I hope you give the game anoher chance at some point because it really is a one of a kind experience. There’s two things you should be aware of: First, in regards to another comment: there’s no events for you to miss, IDK what that person is saying. There’s two big plot points that happen in a playthrough regardless of your presence. Both of them give you a timer well in advance so you can show up to / observe the place when it happens. Everything else, like all the distress signals or abandoned bases? They’re empty from the start of the game, even if you go there immediatelly nothing will change. You aren’t missing out on anything.

    Second, don’t feel bad about missing out on upgrades or whatver. The vast majority of them are sidegrades. The important stuff that you need to progress both spawns much more often than the sidegrades, and you will often find it at the distress signal locations.