I feel like my “all-time favorite” changes depending on my mood, but if I had to pick just one, I’d probably go with The Witcher 3. That game just hit all the right notes—amazing story, incredible world-building, and so much stuff to do without feeling like pointless filler. Plus, the expansions were just as good, if not better than the base game.
What about you? Are you more into RPGs, shooters, or something else entirely?
Morrowind. One of the few games you can fail the main quest by going on a rampage or by selling the wrong item.
The spells in Morrowind are so creative & fun too! Levitate & recall were my favorites.
Come on, now…
- Grind to gather resources.
- Make a potion to fortify intelligence
- Make a potion to fortify alchemy
- Drink potions
- While potions are active, make another set of fortify intelligence and alchemy potions, which - as a result of your potion-enhanced intelligence and alchemy skill - now fortified even stronger and longer.
- Repeat steps 3 and 4 a few times to become the smartest god-like being around for an infinite amount of time.
Game-breaking, but I would absolutely do it in real life if I had the option. I want the brains!
Night eye is amazing. Don’t even know what time of day it is when that spell is active.
Best single game is probably Portal. The pacing, storytelling, innovation, sound, all are top notch even 20+ years later. Graphics aren’t phenomenal, but don’t need to be. The challenges and easter eggs made it a blast to 100%.
I’d say that Portal 2 even improved the first one in every aspect.
Portal felt like a very long, pretty well-done tech demo, but Portal 2 is where it’s at.
I’m on the fence about which is better. Portal 2 is an improvement, but also has its flaws.
Part of the reason I would argue Portal 1 was better is because it was so unexpected. I went in expecting “interesting puzzle game” which it is, but I did not expect to also get “excellent humor with strange horror vibes and incredibly good personality.”
If someone didn’t know what a Glados was I think the first one is better. I also recognize that many people who have never played Portal are well aware of Glados.
I guess something Portal 2 lacked was the element of surprise.
I dunno. Frankly they’re both absolutely pantheon, legendary games that deliver a near-perfect gaming experience, but I feel like Portal 1 delivered a kind of tighter package where Portal 2 meanders just a little bit, and while Wheatley is still brilliant I’m not sure I he hit the same way or struck the same tone as GlaDOS. But we’re talking about like nanometers of difference in quality here either way as both games are goddamn stellar.
I felt that Portal 2’s difficulty curve was a little off but was perfect other than that. It was too easy for most of the game and then ramped up to what I consider to be a good difficulty level later on.
The two player portion was fantastic though.
Difficulty balance is especially hard for puzzle games, I guess. You can get a good estimate with lots of testing (ha!) with many participants, but even then you or me personally can be outliers.
Probably Morrowind.
Properly distinct beast races, freedom to fuck up the world, really rewarding exploration, awesome scenery and concepts, great soundtrack, you can free slaves, and Argonians have never looked better overall.
Second place, probably Red Dead Redemption 2. Every single aspect of that game is outstanding. The pacing, the story, the characters, the combat, the exploration, the horse genitals, the music, the graphics, the massive scale of the world… Just truly a masterpiece of a game, and I think Rockstar will never surpass it.
Honorable mentions for Caves of Qud, Metal Gear Solid, Final Fantasy 7 (original AND remake/rebirth) and Starflight (mostly played on C64 but Genesis/Megadrive version is far better)
Oh, fuck, and Silent Hill 2, that’s somewhere in the top three. Both original and remake. Fucking exceptional works of art.
My all-time favorite game is Factorio. If I were stranded on a deserted island and could bring only one game, it would undoubtedly be Factorio. That said, Crusader Kings II will always hold a special place in my heart—even though I tried diving into Crusader Kings III, it just never captured the same magic.
It’s easily The Legend of Zelda: A Link to the Past.
It has everything I could ask for in a game: Sword fighting. Magic. Secrets. Dungeon crawling. An alternate dimension. Side quests. Different tools and items. There’s enough content that it feels fulfilling to complete it. Peak art. Peak music. NPCs don’t talk too much, and there are just enough of them to make the world feel alive. Bosses.
Have you tried A Link Between Worlds yet?
Unfortunately not. Is it only available on the 3DS?
Yeah, unless you emulate it of course. It’s not a direct sequal, but it’s heavily inspired by A Link to the Past
Baldurs Gate 3 anyone? I’m kind of shocked to not see it in here. I’ve never enjoyed a game more. Only sad thing is that there won’t be official dlcs or expansions… But then again there’s mod support! Other than that I really enjoy EU IV after 2k hours, but all-time-favorite? I don’t think so.
Not just my mood, but I have different flavors of favorite.
In terms of nostalgia and all-time enjoyment, hard to beat Ocarina of Time.
In terms of pure “this game is so good”, may have to go with Red Dead Redemption 2. Truly a masterpiece.
In terms of most hours played, Civilization 6 at over 2000 hours.
I like this way of doing it. For me:
Nostalgia and all-time enjoyment, probably Pokémon Gen 2 / Remakes (Silver / Gold / Crystal / SoulSilver / HeartGold). I consider them all one game of different “flavours”. If I had to choose one I’d probably go with SoulSilver. The remakes added some much needed modern conveniences, and having your Pokémon follow you around in the overworld was awesome.
Pure “this game is so good”, probably Elden Ring. Before the DLC I’d probably go with Dark Souls III because of Gael and Friede, but Shadow of the Erdtree blew me away.
Most hours played, Skyrim at over 5,000. HITMAN is in second place at a bit over 1,300.
That’s a tough one to answer. I have to say league of legends, because it’s always our friends fallback game.
But other favorites are:
- Terraria
- Subnautica
- Bravely Default
- Warcraft 3 - mainly the custom maps, we played so much of that
- Slay the spire
Sekiro.
Only hard until you start to understand the dance moves. Then it becomes pure nirvana.
After NG+7 I had to stop playing it and give some other games a chance.
Playing that now, just beat fake monk, next is the gorilla. Once the combat clicked for me everything made sense.
I can’t beat Genichiro Ashina, but I think I’m going at him too early, but damnit I should still be able to!
He’s one of the first hard tests. You just gotta keep throwing yourself at him until it clicks. I went the other way and did Lady Butterfly which had its own pain. You have to play aggressively. Hesitation is defeat and all of that
I’m still surprised how well received it was, not because I disagree, but just because of the numbers. It’s currently sitting at 95% positive ratings on Steam, and that’s with 229k reviews, for a game that plays so different from what gamers expected out of FromSoft.
I was just reading some of the reviews on Steam the other night (because it’s my favorite game), and was pleasantly surprised to see that I was not alone in that view.
People who know, know.
Even when I suck at a boss fight it feels like I learn something new every time, such a good gameplay loop
I got stuck on it and then stopped playing for so long that I feel that I need to start again. I do intend to start it again if I ever get the time to put into it.
Once it clicks, there is no feeling like it. Incredible game.
YES.
Sekiro is my favorite game ever and I wish they’d make a sequel.
It’s so good that it ruins other games for paling in comparison.
Super Mario World - just a fun game. Lots of little secrets and fun to speed run.
Titanfall - I played an absurd amount of this one and really wished there was a 3rd one. 1-2 remind me of the pattern seen in trilogys where 1 sets the stage, 2 deviaties pretty far and polarizes fans and then 3 uses the best of both while trying to feel more like 1. (Mario 1-3, Halo 1-3). My favorites in this pattern tend to be 3 so I’m disappointed I never got Titanfall 3.
Pubg - when it was new. Lost me years ago now but that first 6 months to a year was awesome. So many crazy games and absurd fun.
PUBG died the instant they introduced bots. I uninstalled immediately.
But got damn, while everyone else complained about physics and clothing on the floor, my partner and I had the BEST TIME EVER playing. One of the best games I’ve ever played for sure when it was newer.
I remember one time I was driving them on the motorbike thing with the sidecar with eight others remaining, and we hit an invisible pebble and were ROCKETED into the sky. We did a ton of flips and were laughing together about how we’re absolutely dead. We fell for ages and finally landed… no bounce. Just perfectly on our wheels. The bike was on fire. We were fine. We got out and ran away, only to die when three people were left. But we laughed sooooo hard when we landed totally fine. Insanity.
I miss it so much.
Quick edit: the first time I won in a 1v99, my heart rate hit 185 by the time my watch could calculate, so probably higher. I was vibrating. I had to lie down in bed. It was the most unique feeling a game has ever made me feel.
Yeah, no game has done to my heartrate what pubg did. Absolutely the most intense game I’ve ever played. Wish I could play that again for the first time.
I loved Titanfall 1 so much. Titanfall 2’s campaign was absolutely fantastic but I didn’t get on with the multiplayer so much.
I actually think that was a “me problem” rather than a problem with the game. I think that I had just had enough of multiplayer shooters as I’ve not played one since.
The OG X-Com is probably up there as a game that I keep coming back to. Especially after I learned about some of the total conversion mods for it.
X-Com: UFO Defense (1994) is definitely up there for me as well, but I don’t think it can dethrone Baldur’s Gate (1998) which I have to give top spot.
+1 on the Max Payne mention…great game!
Came out near the time of my favorite PC game, Unreal Tournament.
As far as arcade games, I’d say maybe Rygar or Dragon’s Lair…but those are so old (like I am) that I might not be remembering them so well?
World of Warcraft!
I know people like to look down on it here but it’s trully an amazing theme park metaverse experience.
I don’t have much time for it these days but just playing couple of hours every week is such a joyful experience. There’s just so much to do in the game, great writing, legendary characters, great people playing it. True metaverse experience everyone has been chasing lately.
It’s a difficult question to answer. I personally barely consider Disco Elysium to be a game, more like an interactive story that uses certain game mechanics as grammar elements and punctuation in its storytelling. It’s a novel masquerading as a game. It’s three novels in a trenchcoat. But if we do count it then it is my pick, by a landslide.
Otherwise it’s probably Baldur’s Gate 2. It’s the story game I’ve replayed the most over the years and it was absolutely fundamental in my journey as a gamer, the definition of a formative experience. Even though parts of it are dated now (some clunk is to be expected from a 25-year-old game) I still prefer it to BG3. It’s got a great story, great companions and an all-time great villain. David Warner put in an incredible performance and even all these years later there aren’t many video game villains who have surpassed Irenicus in sheer aura.
I personally consider Disco Elysium very much a game (a way better role-playing gamer than most), because an “interactive story” is a game. Combat shouldn’t be a necessary condition. Planescape: Torment should have had the guts to scrap its lackluster combat and focus on its strengths.
Disco elysium is the best book I’ve ever played.
I played BG1 and 2 for the first time shortly before the release of BG3, and I just wanted to hear Irenicus talk more.
Disco Elysium, on the other hand, just did not hit for me. The only things I hear about it are praise, but my friends list is filled with people who played it for a few hours, like I did, and stopped, so maybe the dissenters just aren’t so vocal.
Like I said, the game itself on its store page claims to be a “detective game RPG” while in reality I would argue it’s barely any of those things. So a lot of people probably come into it with the wrong expectations. It’s more like a novel about love and loss, about addiction, depression and the past looming over the present like a grey ghost. It’s a story about finding hope in the midst of overwhelming nihilism. As someone who has struggled with all those things it hit incredibly close to home, and was the most meaningful experience I’ve ever had playing a video game.
I don’t think I came to it with many expectations other than that people praised it for the writing, but I found the characters to nearly universally be abrasive and the story delivered via info dumps.
That’s not an inaccurate description. Though context is important - most of the characters know yours through behavior and actions that neither you or the character remember. A lot of the game is playing with how you handle that.
True, but I hated the player character too, and I’d have appreciated a more elegant introduction to the world.
I can sympathize with that. The whole game is intentionally bleak and rough, which can be pretty off putting (though it does make the few nice parts exceptionally nice). The devs made a pretty overt choice to focus more on being fairly confrontational art rather than being particularly accommodating to the player.
I think that’s another thing as well, a lot of people go in with the idea that you can to some extent “play as yourself” like you do in many RPGs. And they get frustrated when they’re only given stupid or horrible dialogue options like “why would I ever say any of these things?!”. Because the game is actually rather restrictive in terms of roleplay: yes you can choose your flavour and variety of crazy but at the end of the day you’re always Harry, you’re always insane and damaged and you can’t change that.
For me personally, I’m also an utter failure and I hate myself deeply, so maybe that’s why I easily resonated with the protagonist. And in the end, much of the actual story is about dealing with failure, about finding hope amidst despair and about overcoming and letting go of the past.
I’m totally fine with playing a character who is always a shitty person, but when the world was littered with those characters, it was undesirable to spend any more time in it, especially considering my issues with the story’s delivery as well.
For me Disco Elysium is definitely my favorite of all time if we count it.
If we don’t for some reason, then Hi-Fi Rush is an absolute joy of a game and I’ve loved every second of it. Very obviously a labor of love and far more gamified than Disco Elysium.
StarCraft: Brood War